In that case I would echo everyone else suggesting the Lizardfolk race. They are very intelligent, and just prefer the simpler life of tribalism. The crocodile can hold its breath for 30 minutes. then you have a scary little beast to throw at your players. Powerfully built, bull-headed humanoids, Minotaurs are blessed with an innately sublime sense of direction. Were they able to keep it under control, to melt into the crowd, or were they scrutinized for it? You can speak, read, and write Common and Draconic. in a straight 1v1 against your Average Humanoid that isn't prepared for fighting Monstrosities, this is extremely lethal. Curious, analytical, and joyous, gnomes tend to delight in life and the exploration of its mysteries. While you wear this magic armor fashioned from crocodile skin, you gain a +1 bonus to AC. Scale Defense. Then, weve included the other 34 fantastical races that were previously scattered throughout Mordenkainens Tome of Foes, Volos Guide to Monsters and other supplements like The Wild Beyond the Witchlight but were recently gathered together in a revised format as part of Mordenkainens Monsters of the Multiverse as well as other exotic options for playable races from other sourcebooks. Crocodilians are a rare species related to lizardfolk. Does your hexling know now, are they still under the belief they are just human? As such they tend toward names that contain strong S, T, K, SH and Z sounds. The Standard human can increase every single one of their ability scores by one, whereas the Variant human gets to pick a feat and increase two stats of their choice. Lizardfolk Variants. Your Strength score increases by 1. The crocodile can hold its breath for 15 minutes. Challenge Rating: 1 to 7. ), shifters cant fully change shape but instead partially take on the traits of their more bestial ancestor. The first time it enters a creature's space on a turn, that . The ability can make games exceptionally deadly, as the character who fails the saving throw while underwater . If a creature fails its check to escape your grapple, you can bite into them with your sharp teeth dealing piercing damage equal to 1d6 + your Strength modifier.Claws. They tend to live underground in vast warrens festooned with traps and are often found worshiping the dragons to which they appear to be distantly related. D&D 5th Edition Compendium. This helps get around some tricky ideas, like inherent alignment or the fact that all orcs previously started out in life with an intelligence penalty, but it also opens up a whole load of new opportunities to play different class/race pairings that previously would have been mechanically suboptimal. Half-Orcs make classic fighters and barbarians (especially if you want to embrace the orcs more tribal culture as a foundation for the barbarians own abilities), although they could easily make excellent Rangers, Paladins, and Clerics. This nature is as much a curse as it is a blessing. [Top 5] D&D Best Tank Builds That Can Withstand Massive Damage Dusk hags were closely related to night hags, said to be their own offspring. Exuberant rabbit folk front the feywild, Harengons are bipedal, with long feet and powerful back legs they use for running and jumping with remarkable grace and speed. As a hexling with this ancestry, you are often cold to the touch, and favour cold weather, even enjoying being out without jacket in the dead of winter. The Githyanki are the more warlike subspecies of Gith, raiding the material plane on red dragonback or in flying ships made of iron. The character made the unfortunate error of getting close to this big gator, it bit him, then moved into the water to use its Death Roll attack, and it one-shot the dude. Your Strength or Constitution score increases by 1. Monsters of the Multiverse and 5.5e. You have advantage on Dexterity (Stealth) and Wisdom (Perception) checks, while in swamp environments.Aquatic Hunter. What scares them? Your witches mark is of a faint red tone, shaped like a crescent moon. Multiattack. Once thought of as merely the goblins smarter, more disciplined and warlike cousins, hobgoblins have undergone some changes recently that put them back in touch with their fey roots. However, Crovics are surprisingly fine with their transformation, eager to learn about the outside world, as the originals typically lived in swamps. It seems as though a rebellion formed against them because of their ruthless nature. Their belly, hands, and lower jaw are covered in white scales. You have a ring or spiral pattern of moles or freckles somewhere on your body. Far below the surface world, these deep dwarves were warped by the strange magical energy a transformation that was only accelerated by the cruel experiments of mind flayers and other aberrations. "There's a witch living there," the woman answered, stopping her rocking to look at him proper, "the daughter of the farmers who used to live upon the hill over there, she ran away into the woods when they tried to make her marry. I haven't had anyone get back to me with testing feedback, and my friend is going to be testing one out in my next campaign as a Monk, so fingers crossed and if anyone ends up rolling one, let me know how it goes! You have advantage on Wisdom (Survival) checks to track creatures who hit points are less than their hit point maximum, provided the creature has blood.Languages. Half-elves age at much the same rate as humans, but although they will never live as long as an elf, they can still almost double the expected lifespan of a human. You seem to know A LOT about crocodiles, Blue64. D&D 5e: The Best and Worst Playable Races, Ranked - ScreenRant Changeling 5e. (For reference the giant crocodile is 30 feet long while asarcosuchus is 40 feet long). Size. Hit: 7 (2d4 + 2) bludgeoning damage, and the target must succeed on a DC 12 Strength . Size: Arcosians Base form may be anywhere between 4-5ft in height however in their larger forms have been known to be as big as 12ft tall. You can speak, read, and write Common, and Draconic. **Weight = base weight + (height modifier weight modifier), https://www.dandwiki.com/w/index.php?title=Crocodilian_(5e_Race)&oldid=1680949. If a minotaur's horns can be 1d10, a devastating bite can be too. Charisma is your spellcasting ability for these spells. The ability can make games exceptionally deadly, as the character who fails the saving throw while underwater will have rounds before they have to make death saving throws instead of minutes. Main Spells/Abilities: Divine Fury, Warrior of the Gods. 5e Encounter Maker / Calculator - Kassoon.com Dwarves make excellent Strength-based martial characters, although theres no reason that you cant fill the iconic dwarven cleric role or even play a Ranger or a Druid with the Hill Dwarfs extra Wisdom point. Size. Maybe they have an unusual hair or eye color, are beautiful or ugly beyond the norm, or maybe they look just like you and me. If you hit with them, you deal slashing damage equal to 1d4 + your Strength modifier instead of the bludgeoning damage normal for an unarmed strike. but getting old as a carnivorous race is a nice twist incorporating real crocs getting quite old themselves. Eladrin are a subrace of elves native to the Feywild. However, your aquatic nature means you must consume twice the liquid of a normal Medium sized creature. Size. So more or less it depends on what class they are and how . Two Heads. The crocodile can hold its breath for 15 minutes. Hexlings derived from dusk hags often inherit their thirst of knowledge, though at a price of their dreams. Did they try to deny it or did they accept and lean into it? Crovics are naturally curious of the world around them, and find that life is beautiful and must be protected. What are they hiding? After many years of peace within the Nile, humans began to slowly drain their water source, as both the humans and aligotarian tribes considered it "sharing" until it became barren. (Yes, before hexbloods). Despite this, after a life on land, you are not accustomed to the cold and water pressure of the depths. You can't discern color in darkness, only shades of gray.Jaw Trap. Hippo's huge mouths consist of lips that are 2 feet wide and teeth that can bite a 10 foot crocodile in half. Alignment. Language Other Kenku believe their species excellent memories are a gift and speak to their destiny to witness and record as many of the universes wonders as possible. Your class gives you proficiency with certain types of armor. When they're around those that they have known for a long time, they are rather gentle creatures and care dearly for their allies. One among them is the changeling known for its shapeshifting abilities. Amphibious. The ability to effectively learn a new skill, weapon, and tool every day, however, is amazing. They usually live in marshes and swamps, sometimes rivers if they are outcast. Beyond the nine classic fantasy races that form the core of D&D 5es playable races, theres a whole multiverse of variety and strangeness. Once you use this trait, you can not use it again until you finish a short or long rest.Water Dweller. If you hit with them, you deal slashing damage equal to 1d4 + your Strength modifier, instead of the bludgeoning damage normal for an unarmed strike.Natural Surroundings. Charisma is your spellcasting ability for these spells. Ambassador's Linguistics. Can my druid turn into this at level 5 after meeting one in the adventure? These chaotic, mirthful folk tend to look like small elves with insectoid wings, although there are an almost endless variety found throughout the feywild and beyond. Humanoid crocodiles that lurk in swamplandsAbility Score Increase. These serpent folk could be found by your adventurers in a remote temple, deep in a swamp. While hexlings have much in common, the type of hag their bloodline is descended from separates them into six subraces; Annis, Bheur, Dusk, Green, Night, and Sea. However, if youre thinking about injecting a bit of sneakiness into a non-Rogue character, playing a Goblin is a great way to do it. Lycanthrope, Werecrocodile - 5th Edition SRD Darkvision. The crocodilians are humanoid crocodiles that lurk in swamplands. The lizardfolk have some racial traits. Reset. You can use your sharp teeth and powerful jaws as a weapon. Should be at least 13, Give them the ability to go into a death roll and be able to twist off limbs! [Homebrew] Crocolisk; A Humanoid Crocodile Player Race I'd take away the auto-damage, and I'd specify that you don't need a free hand to use the grapple. Finally he'd snapped, turning on his heels with eyes burning as he stared at the two women who'd been gossiping. Languages. Sheet creator documentation is available. You have spots of discoloration on your skin. Either Lizardfolk or Dragonborn could work, though the Dragonborn would have a breath attack instead of a bite attack and of course ability increases, and some other minor differences. Something happens to the hexlings at their 13th birthday. Races. Covering The Best In Video Games, Esports, Movies and Geek Culture The DC for this saving throw is equal to 8 + your Strength modifier + your proficiency bonus. Hippos can open their mouths to a massive 150 degrees or 4 feet wide which show their large tusk-like canines and razor-sharp incisors, capable of biting a small boat in half. I think so, if my memory serves correctly at lv 4 you can wild shape into a monster with a combat rating of 1/2, so yes. Ability Score Increase. Hexlings might not have an innate tendency toward evil, but a lot of them end up there as a result of the expectations and prejudice they grow up with. Touched by a spark of the upper planes, Aasimar are to celestials as Tieflings are to fiends. What is DND 5E? The basics of races, classes, and dice explained It was the vernacular of the beginning, so the pets that communicate in early-stage essential languages those animals can comprehend Aquan and also the other way around. Select a race from the list to view it here: . Yuan-Ti. Ancient saurian people who much like crocodiles hit an evolutionary sweet spot several million years ago and decided enough was enough. However, through an intensive study by scholars, it is now known that crocodilians used to be the rulers of the lizardfolk until their kingdom was overthrown. ACTIONS Bite: Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Armor - DND 5th Edition - Wikidot When you reach 3rd level, you can cast the Ray Of Enfeeblement spell as a 2nd-level spell once with this trait and regain the ability to do so when you finish a long rest. With a fairly unique array of mobility and dexterity-based bonuses (including to their initiative scores), Harengons make excellent Rogues (particularly assassins), Monks, and even Bards. Despite their size, bugbears are remarkably stealthy, and their fey ancestry expresses itself in an ability to hide and move through spaces that seem far too small to accommodate their massive frames. In addition to having advantage on all saving throws against magic thanks to their gnome cunning, both gnomish subraces get evocative and interesting abilities, like the Forest Gnomes ability to communicate with animals and the Rock Gnomes proficiency at creating small mechanical marvels. Creating a character in Dungeons & Dragons 5e is a chance to step into a boundless fantastical world full of adventure, dungeons, and strange monsters to fight. Press J to jump to the feed. Name Ability Size Source. Dungeons & Dragons, D&D, their respective logos, and all Wizards titles and characters are property of Wizards of the Coast LLC in the U.S.A. and other countries. Born in swamp lands, most of their kind, in the beginning, worshiped the god of their great Nile. Centaurs from the Feywild have a mystical connection to the natural world. Due to this, they get along well with Lizardfolk, and other tribal races, however they don't get along the best with other more judgemental races. A Tabaxis speed and agility (not to mention unsurpassed climbing speed) make them fine candidates for Rogues, Rangers, and Monks. Basic Rules, pg. Werecrocodiles might also assume a hybrid form with the head of a crocodile and the body of a muscular human. Their Sneaky and Surprise attack features also make them amazing candidates for the Rogue class, especially the assassin. Instead of Sylvan, you can speak, read and write Primordial. ACTIONS. Enough so, that in small towns and villages, they often become outsiders. Media New media New comments Search media. Since they lost their Nile, they've been wary about "sharing" things. If you hit with them, you deal piercing damage equal to 1d6 + your Strength modifier, instead of the bludgeoning damage normal for an unarmed strike.Tail Attack. In the wild that looks more like 5-10%. Subrace - Lizardfolk Variant | GM Binder In addition, the phoenix can enter a hostile creature's space and stop there. Makes sure to take some UA to make it not the worst subclass avaliable. Crovics are humanoid crocodiles, and stand at roughly 5-6 feet tall. Hit: 7 (1d10 + 2 . If the target is a humanoid, it must succeed on a DC 12 Constitution saving throw or be cursed with werecrocodile lycanthropy. You have a fascination things others find repulsive - death, disgusting or ugly things, You like to collect bugs, lizards and/or frogs, You eat odd things, such as moss or grass, You cant help but stare a lot - people say your eyes are penetrating, You mutter rhyming curses under your breath when angry or annoyed, You prefer nature to society, animals to people, You hoard odd things you find interesting. Affiliate Disclosure: As an Amazon Associate I earn from qualifying purchases. These are the minority of Crovics, which are chosen to become ambassadors, living in towns, villages, cities, and kingdoms of other races. Unless otherwise specified, all the races listed in this section use the new character generation rules from Monsters of the Multiverse. Swamp. Their scales can be dark tan, dark green, grey, pale yellow, or jet black . You have proficiency in these weapons. Many of these subraces are rare, thriving only in specialized environments, such as the deepest swamps, or the hottest deserts.
What Happens If You Fail Polygraph Test, Best Football Captain In The World 2021, Articles C