The SBV header image has also been edited to reflect this. I apologize for the inconvenience, but this change is necessary for the long run of SVE. Fixed several invisible building layers on IF2R that were preventing players from moving and placing objects on many tiles. Nerfed the tempered galaxy weapons (no effect if players already have them in possession). Armed with hand-me-down tools and a few coins, you set out to begin your new life. The event triggers between 12:00AM ~ 2:00AM. Fixed a 502 gateway error with Nexus Mods many users were experiencing. Removed Marlon's Crimson Badlands introduction event and added Camilla's forest west event to the cut content section. She'll spend less time in front of her oven, which was triggering the same dialogue over and over. All parts of SVE and IF2R have been consolidated into single folders. Fixed an issue where players clipped into the Wizard's bed. The day after earning "A Big Help", Lewis will send data-sort-value="2500">2,500g in the mail. Fixed the remastered Calico Desert compatibility for several mods. Fixed vanilla NPC gift taste SVE object dispositions (Leo liking blue moon wine for example). Players must now be level 5 fishing to encounter the starfish and puppyfish. Minecarts are now a default feature on IF2R. Fixed a glitched tree on the Flower Festival map. Fixed an issue where Joja Mart and the Community Center reflected incorrect stages (destroyed when it should be repaired). Complete "The Mysterious Qi" second quest, "Give the sand dragon his final meal." Players can now walk behind Marlon's counter in the Adventurer Guild to gift/speak to him. Fixed an issue where Lance didn't have end dialogue for his 10 heart event. Buffed hammer damage, knock back, and defense buff. Increased puppyfish spawn rate (5% > 15%).
Jeric | Ridgeside Village Wiki | Fandom Prismatic shards and iridium ore will no longer spawn. Altered the tree shadow tiles in the south west corner of Cindersap Forest. Allows more compatibility for other mods. Do Not Sell or Share My Personal Information. Dulse Seaweed can now be caught in every season. These trees blocked Sebastian from view during one of his schedules. There's good money for anyone willing to slay 50 of them. Fixed an issue where Claire insinuated she was working inside Joja mart on Sundays when actually working at the cinema. Received by mail the day after entering the Skull Cavern. Added a new configuration called "Alternative Craftables" (Default = false). Void recipes now require 5 hearts of friendship from Krobus. Fixed an issue where monsters, forage, and objects wouldn't spawn if players weren't using the standard farm. I seek an extremely rare and powerful goop, known as 'ectoplasm'. Stardew Valley is an open-ended country-life RPG! Adjusted several vanilla character schedules to fix the clipping issues in the newly designed interiors. Fixed an issue where NPCs visited the island resort on Community Day. Fixed an issue where a First Slash adventurer's top half was removed by a Community Day map patch in the Adventurer Guild. Fixed an issue where SVE quest mail flags wouldn't work in some instances, preventing players from progression. When giving Amethyst, it may count towards the Clint's Attempt story quest instead. Fixed an issue where farm hands couldn't enter the IF2R greenhouse in multiplayer. Changed Claire's 'out of work' event requirement (4 hearts > 1 heart).
How to Find Linus' Basket - Stardew Valley Wiki Guide - IGN Fixed an issue where Scarlett's icon didn't appear on the world map if NPC Map Locations was installed (before the grampleton suburbs unlock). -Gunther. Fixed miscellaneous issues in several character events. The progress bar only tracks items shipped on previous days and this can create the impression that items shipped need to be shipped before the last day, but they do not. Added a new original soundtrack to the Crimson Badlands titled 'Crimson Sands'. Optimized Grampleton Fields by reducing grass entities (10,000 > 5,000). Fixed an issue where debris could spawn in out of bound areas on GF. You will need to seek permission from, You are not allowed to upload this file to other sites under any circumstances, You must get permission from me before you are allowed to modify my files to improve it, You are not allowed to convert this file to work on other games under any circumstances, You must get permission from me before you are allowed to use any of the assets in this file, Asset use permission in mods/files that are being sold, You are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms, Asset use permission in mods/files that earn donation points, You are not allowed to earn Donation Points for your mods if they use my assets, Stardew Valley Expanded - German (aktuell), (Spolszczenie) Stardew Valley Expanded - Polski, Stardew Valley Expanded immersive farm 2 - Deutsch, Stardew Valley Expanded (i18n) - Chinese Simplified, Stardew Valley Expanded - Bahasa Indonesia, Stardew Valley Expanded Spanish (Abandonado), Stardew Valley Expanded-image translation-Chinese, Stardew Valley Expanded - Portugues - 1.13.16, Stardew Valley Expanded - Turkce - ESKI - Versiyon 1.10.7, Stardew Valley Expanded for Spanish - ABANDONADA. Contents Made it easier for players to reach the farm cave (IF2R and only on a new save). When it saw you, it fled toward town. Added two new events for ??? 09-16-2020: Fixed map glitches on IF2R caused by the map configurations. This mod adds 27 new NPCs, 50 locations, 260 character events, 27 fish, reimagined vanilla areas, two farm maps, a reimagined world map reflecting all changes, new music, questlines, objects, crops, festivals, and many miscellaneous additions! You received a letter from the local wizard. Fixed an issue where players couldn't plant trees on certain grass tiles at Grampleton Fields. Greenhouse tilesheets no longer have to be manually replaced. Added Victor to Sam's 8 heart event as a background character. Classic bruschetta made with simple ingredients of petite diced tomatoes, basil, and garlic. Fixed an issue where mushrooms would spawn on the beach when players were using the IF2R FTM pack. (Optional) You won't benefit from SVE characters' phone drama if you don't play using SVE. The juicier the better at least that's what the crabs seem to like 100 pieces should do the trick. Fixed an issue where farmhands didn't get ??? !! Changed Joja Mart's open time from 9:00am - 11:00pm to 10:00am - 12:00am. 10-20-2020: Fixed an issue where Robin didn't visit players who hadn't had IF2R installed for the grandpa's shed quest line, informing them they can start the quest. Got rid of the dark green grass patches on the IF2R crop fields. Lance will now be in the First Slash Guest room bed on Thursday mornings when married to the player. The Adventurer Guild is now locked until the landlslide is cleared (mines access). Fixed an issue where players couldn't dig up artifacts at the old community garden. Both are available from the Nexus Mods download page for SVE, or by searching for the farm's name on ModDrop.
Stardew Valley - Stardew Valley Wiki Stardew Valley Expanded ConcernedApe . Players must Install PyTK and TMX Loader. Added spouse animations for SVE characters on the players farm. Fixed an issue where Clint's railroad boulder removal and Lewis' farm expansion quests appeared on the special orders board. Players couldn't rearrange artifacts in the museum. Players most throw out their old IF2R folder and reinstall. Fixed an issue where grass could spawn adjacent to the player farmhouse on Grandpa's Farm, causing minor glitches. Added a configuration to IF2R called 'RemoveObjectsFromGreenhouse'. Fixed an issue where players couldn't complete the railroad boulder removal quest. Fixed an issue where the '?' To complete an Item Delivery quest, the player must hand the item to the requestor. Re-enabled crop growth cycles for crops in Pelican Town. - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -. Edited Demetrius' "cave" event for IF2R. The island obelisk didn't correctly warp players back on Grandpa's Farm. Fixed an issue where Andy mentioned Joja mart in his 4 heart event after Community Center completion. Fixed an issue where Susan's grange display had a location message about Lewis' pickup truck due to sharing the same tile index. Lance now visits the Ginger Island Resort if married to the player. He needs an iridium bar to finish it. Fixed an issue where grampleton orange chicken appeared in the fruit section in the CJB Cheats Menu. Harvest, then ship 100 of one of the following (depending on the season): Crops must be harvested while quest is active. Fixed a hard crash players experienced when walking near the Joja mart. Added a couple small specific forage locations. Cindersap Forest has added warp patching logic applied to it. Added compatibility for the More Fish mod. Fixed an issue where some interior windows didn't illuminate when it was sunny. Fixed glitched tiles in the forest, summit, and IF2R maps. Fixed an issue where waterfall effects wouldn't render if players didn't have Grandpa's Farm installed. Increased sea shell spawns at Fable Reef. Slightly adjusted Sophia's collarbone due to feedback. This is a configurable addition within the IF2R folder (default = false). Radioactive Bass, Void Eel, and Butterfish pond colors will now change. Increased max stamina gained from consuming sport drinks (35 > 50). Fixed an issue where Shane's hen Charlie was referred to as a "he". Willy's corresponding event conditions has changed (level 8 fishing > level 5 fishing). Added the "Wind Effects" mod, developed by CatCattyCat, to the SVE recommended mods section. Fixed a bug where the ice festival displayed spring tiles. Added more decorations to Andy's house, Susan's house, Haley's house, Jenkin's house, and Sebastian's room. 10-18-2020: Fixed an issue where saplings could grow on the IF2R bridge. Fixed an issue where players couldn't turn in Pam's quest if her house was built. Starfish and clownfish are now compatible with the More Fish mod. We currently have 1,574 articles about the country-life RPG developed by ConcernedApe. Made Highland Mushroom mobs blue during the winter season instead of grey. Added several SVE warps to CJB Cheats Menu and fixed a couple warp locations. Several "secret maps" are now locked off until players meet certain conditions. Fixed an issue where Scarlett prevented players from attaining perfection. Fixed an error during Penny's two heart event where the player got stuck on a pesky flower. This translates to summer 17th year 3. Edited the Immersive Farm 2 Remastered (IF2R) minecart system. Removed the random probability trigger on Marlon's event. Added two new maps: Shearwater Bridge and Grampleton Fields. Fixed an issue on IF2R where pigs sometimes dug up truffles behind the animal pen fences. Fixed a bug where certain map patches didn't trigger for farmhands. This page was last modified on 16 February 2021, at 17:02. 09-16-2020: Added a rare cameo for 'Joja Farm'. The adventurer guild has moved from Pelican Town to this new area in the mountains, an important step for a future update Added the final questline for Grandpa's Farm, triggered when players have played for at least 268 days. Increased Seahorse and Clownfish catch rates. Resampled the "Atlantis" and "First Slash" soundtracks. Fixed an issue where Sprite Spring's secret entrance wasn't patched the same day players completed the Magic Ink questline. and Victor is the sweetest ever. Added Victor, Olivia, Sophia, and Claire to the intervention events. If you need help with bugs or installing, head over to the SVE Subreddit or join our Discord Channel. Fixed an issue where players had trouble getting Morgan into the game if they were married to the Wizard. Fixed an issue where Morris didn't offer players the option to purchase Aurora Vineyard if Grandpa's Farm was installed, but wasn't being played on. Fixed an issue where Sophia wasn't in the correct position during the egg festival main event. Every day the bulletin board outside Pierre's General Store may have a randomly generated Help Wanted quest that can be completed in exchange for money and sometimes increased friendship with the quest giver. Adjusted Pelican Town -> Shearwater Bridge warps. icon wasn't properly displaying over Gunther's drop box. Changed an interactable "area" on a certain "map". Community Founders: Write a good and paragraph-length description for your welcome section about your topic. Fixed an issue where players could purchase the Grandpa's Farm land expansion deed from Lewis right before Morris became mayor which would lock players out of the land expansion. Fixed an issue where players couldn't catch fish from the More Fish mod. Community Day is no longer categorized as a festival day in the game code. Increased Sophia's special order money reward (12000g > 35000g). This adds context for the players unaware of the 'Rusty Key' change in SVE. Fixed an issue where Morgan's 10 heart reward didn't affect large eggs and void eggs. Fixed cliff shadows on IF2R near the farm cave. Fixed an issue where Haley's house interior flooring clashed with some recolor mods. Unlike Help Wanted requests, these orders are automatically filled without speaking to the requestor. There's now designated spots for spring onions. Adjusted the prices of several items in several shops. Added the Custom NPC Fixes framework to SVE (no longer a required download). Crafting Recipes. Fixed an issue where trees adjacent to the GF spouse area flickered. Fixed an issue where Dusty was underneath his doghouse if players had the flower valley recolor installed. 10-06-2020: Fixed an issue where Andy's end dialogue after his house clean event mentioned Pierre's store during the Joja route. There is no penalty for accepting a quest and then not completing it. Added 'advanced moves' to many NPCs in all festivals. Fixed an issue where farm buildings on IF2R could clip into a cherry blossom tree in the animal pen area. Quests are set objectives that provide rewards when completed. I've got the urge to make my famous giant omelet but I'll need two dozen eggs. Fixed an issue where players couldn't access the Grampleton Fields railroad station or walk back to the Stardew Valley railroad station. Fixed tiling issues at Shearwater Bridge. Fixed an issue where the remove fence configuration on GF didn't completely remove the southern fence. Added due to requests. Static trees no longer obstruct player view. Added Grampleton Fields, expansive farmable plains east of Shearwater Bridge, as a miscellaneous download. Fixed an issue where the player's farm warp rune emitted no light on Grandpa's Farm after the Joja ??? Pierre's stand wasn't illuminated at the moonlight jellies festival. Fixed several typos in events and locational messages. Fixed an issue where Olivia's "special schedule" could trigger if players were dating her. Fixed an issue where shadows and lighting glitched during the Wizard forest potion Junimo note event. Caroline's schedule has been changed. Fixed an issue where on rare occasions there were graphical glitches at the Pelican Town community garden.