i would be more surprised if a AAA game wasn`t vastly superior in a machine like yours tbh. Note: This is ONLY to be used to report spam, advertising, and problematic (harassment, fighting, or rude) posts. RDR2 - DLSS vs TAA vs MSAA | Perfomance And Graphics Comparison rdr2 tree tessellation on vs off - conference.tts.or.th rdr2 tree tessellation on vs off - idearly.net Those with higher-end PCs will have lots of room to experiment with the options Rockstar has provided. Its an on/off toggle, and at 1440 it cost me close to seven frames on especially cloudy days. 11 junio, 2020. If the grass draw distance is above 75% this setting will go into effect, and the higher the shadows the heavier the punch. Definitely makes the game look awesome on higher settings, but doesn't affect the pixelated textures. Hopefully, it won't be held back too much by my limping i7-5930K (which I'm going to replace in a month with a 5800X). My new 3090 should come today, and RDR2 is the first game I'm going to try after I put it inside the case. Nope, never did. For windowed and borderless window modes, the game defaults to your Windows desktop refresh rate. RELATED: Red Dead Redemption: Unforgettable John Marston Quotes. Come on, theres gotta be comparison pics somewhere. add RDR2 set image sharpening to 0.40 and film grain 0.17, this will remove . Including but not limited to enabling or disabling anti-aliasing, using the Nvidia sharpening tool, adding an Nvidia layer on top of the game using Alt+F3 in-game, disabling/enabling G-Sync etc. Just figured out what Tree Tessellation does. Alright, with those three out of the way, we can move on to the usual performance draining suspects. Reflection Quality: see above this here is a killer. Even at Medium settings, the game is a resource hog, but thankfully the difference between Medium, High, and Ultra settings are not vast visually. It gives it way more detail and, well, tessellation. I currently have a mixture of both medium, high, and ultra settings (I've unlocked advanced options). For that reason, it's recommended that the player turn TT off for a 10-12 fps boost, along with some greater consistency. Adjusting this option will change the Volumetrics Quality option above to Custom. Going down can free up frames, and going up will consume them: this bar is only in fractions and not whole percentages (though, it will show the percentage in decimals). Not here solid 60 fps on ultra 4k with settings on ultra except water is half and tree tessalation off. Genshin Impact Leaks Reveal that New BIS Tartaglia and Dehya Artifacts Are Coming Soon, Video Game News, Reviews, Guides & More | Attack of the Fanboy | 2022 GAMURS Group All Rights Reserved, Red Dead Redemption 2 PC Performance Guide. Moving the slider all the way to the right offers high image quality (though individual options below may still be possible to push higher). Makes me kinda sad to see these posts; I bought the game, played it for about 2-3 hours, returned to it after an update had been pushed by Rockstar and the game just flat-out refused to launch on my pc. To start off, I'm well aware that RDR2 is one of (if not, the) most graphically intensive games to date. I don't think anyone but a fool would think that it's not the best looking/running on PC. Been dealing with this lately. This allows laptop users to specify which GPU the game will be rendered on (if the laptop has integrated and discrete GPUs built-in). We recommend putting this option on Ultra as it greatly affects image quality with a negligible performance cost. The more particles, the more lighting. Optimization Guide for GTX 1070 (1080p, 60 FPS, Quality+Performance). Tessellation On/Off Comparison - Unigine Heaven Benchmark Nathaniel Joseph Claw 8 subscribers Subscribe 36 Share 7.4K views 8 years ago This is a comparison made to show practically how. This setting allows objects like mountains, cliffs, and trees to cast shadows over distances much farther than the typical in-game shadows. Global Illumination Quality: this one runs rather well at High, and Ultra doesnt look too different, at the cost of a couple frames. Youre better off using TAA or FXAA to remove jaggies, and with AMDs Radeon Image Sharpening or Nvidias new Image Sharpening you can overcome the softer look the game gains under these options, albeit with some shimmering. Seems that after the updates this might not be as accurate anymore but only by a little. High will only free up a frame from Ultra, so this is a safe setting to max. TAA/FXAA/MSAA: gonna lump these together because Ive already discussed them. This setting will enable the game engine to cast rays into clouds in order to offer a better light simulation. Geometry Level of Detail: between the lowest setting and highest this only eats a handful of frames, and frankly the game doesnt look right with this below 75%. DLSS is effectively a different form of anti-aliasing that uses machine learning to upscale game scenes. Note: This is ONLY to be used to report spam, advertising, and problematic (harassment, fighting, or rude) posts. It was common knowledge that the PC version had dramatic improvements even compared to the 1X. If you're in search of the best-looking graphics with minimal FPS loss, this might help. Reflection MSAA: lets combine the two most intense frame killers in Red Dead Redemption for PC and add a third option! Tree Quality: This can cost between four to six frames between Low to Ultra. All rights reserved. - Manually tinkering with the settings.xml file. Use the Low or Medium setting to get something close to the Xbox One X version of the game. RELATED:Games With The Best Photo Mode Features. When this happens, it's better if the water physics quality isn't maxed out, because doing so will cause a significant drop in performance even on a high-end PC. For those monsters that use this, it has no visible affect on performance. The High setting offers the most lifelike recreation of fur on bears and the like but has a bit of a performance cost. Try and keep this no lower than Medium, but High should be fine. Full Resolution Screen Space Ambient Occlusion: like the cloud setting above, this will depend on your resolution. The link is below. Use High Quality to get something similar to what is seen on Xbox One X or Ultra to make the shadows even sharper. It can make ruts in a dirt road have shadows, give brick textures the appearance of being individual 3D blocks, and more. Red Dead Redemption 2 can be made to look great and perform smoothly with a few settings adjustments. Also, I wish the LOD settings were enhanced for the PC port, the texture/asset pop in around Saint Denis is rough. Supposedly this option controls the accuracy at which particles are illuminated, but it is difficult to see any difference between the options in real-time. Quality Preset Level This slider offers a way to set image quality without fussing over each. Short for Temporal Anti-Aliasing, this setting will eliminate jaggies and stair-stepping by sampling previous frames. It is best to use this slider first before changing individual settings. Virtually all the AA options in the game have issues of some kind even at 4k resolution. Particle Quality: minimal impact here; High and Ultra look near identical in motion. Recommended settings at:1080p:8:00 "Performance" ( Good for 1050ti, 970, 1060, 980, RX480, RX570) 30-60fps range8:07 "Quality" ( Good for 980t. Try it at your own risk. Then make shadow quality high. Disclaimer: Red Dead Redemption 2 is an insanely large and complex game. champagne poached oysters las vegas . This setting controls the accuracy of water refraction, reflection, and physics quality. At 1440p, we're talking about 2133 x 1200. The following settings combined should have a minimal performance hit at lowest vs highest (10-15%), so therefore can probably be maxed out: Particle Quality - Ultra [Requires restart], Unlocked Volumetric Raymarch Resolution - On (Not recommended for older cards), Parallax Occlusion Mapping Quality - Ultra. Volumetrics Quality: like Water above, this breaks down into three options within the Advanced settings. Because seeing most reflections in the game is tough during normal play, we recommend leaving this setting off. For players with mid to high tier Nvidia graphics cards, the DLSS and Nvidia DSR combo can increase performance without much of a sacrifice in visual fidelity. Tessellation Quality: this had a moderate impact to frames between Low and Ultra, though High is a fine middle ground only costing a few frames. Think of this as the global lever for those three. This setting controls the quality of volumetrics (fog, mist, etc) that are near the player. The "grass level of detail" setting controls how far away the grass is rendered from the player. Near Volumetric Resolution: this needs to be set to Medium if you are trying to free up as many frames as possible. rdr2 tree tessellation on vs off - mmfencinginc.com Hardware Unboxed has released two optimisation videos for improving performance. I actually haven't even tried playing RDR2 yet (on any platform), was waiting for the appropriate hardware. This toggle will control how detailed the simulation of things like water ripples will appear in-game. DirectX 12 seems to outperform Vulkan, but by one to two frames in most scenes. FXAA does well on static shots but offers worse results in motion. Making sure these settings are maxed out (especially power management) will go a long way in making sure one's GPU is running RDR2 as well as possible. Hi, created an account for this just in case anyone might have solved this issue. Bear in mind, the slider has more impact in DX12 than in Vulkan, and third-party sharpening tools from your GPU vendor go a long way here. nice guide :) love the pink floyd song reference in your name sir. Water Physics will drown your framerate at the highest settings. Turn this setting down to high or medium to see improved performance without affecting how the game looks too dramatically. And thanks to the kind folk for the gold :). Setting this to High looks no different to Ultra, and saves four to five frames. While the water physics admittedly won't look quite as intricate on a lower setting, lowering the physics quality (which differs based on hardware) will ensure that the player won't experience a massive dip in frames when traveling near a river or lake. If you run the game at native 4K resolution, then enable DLSS using the 'Quality' preset, the game will render internally at 1440p, then be output at 4K. Set this to Medium if you are struggling to hit 60 frames. GPUs with 4GB or less VRAM should try High or Medium. Note: This is ONLY to be used to report spam, advertising, and problematic (harassment, fighting, or rude) posts. Lowering the water reflection and refraction quality may also save a little on performance; however, this isn't as much of a priority, especially on more powerful gaming rigs. Whoa, whoa, whoa, I can get better graphics and performance with a better graphics card?! Even at its lowest setting, it's drawing a lot of FPS and doesn't even look good on its own. it's still a good plan for using on 1070 with 1080p with 60fps. Reflections, for reasons well beyond me and others, are equally murderous. This feature was added to the game on July 13, 2021. Parallax Occlusion Mapping: this only costs a few frames between Low and Ultra, so maxed out wont hurt too hard. Decal Quality: bullet holes and such another setting that has minimal impact to performance. On a rtx 2070. That being said I'm really looking forward to jumping in again once I get my hands on an RTX 3080 to switch to 4K with my LG C9 and crank up the graphics further, it's vastly improved on PC.if you bought new hardware that didn't exist at the time it came out. This slider will enable and enhance objects that arent in the immediate vicinity of the player. If you have the headroom feel free to max it out, but High will do just fine. FPS drops? :: Red Dead Redemption 2 General Discussions - Steam Community DLSS is NVIDIA's Deep Learning Super Sampling technology. Water Quality: youll wanna tweak this in Advanced settings, where there are three options tied to this one. As with other forms of tessellation, TT simply gives tree models more detail the closer the player is to them. 50 fps in Valentine and surrounding areas, and probably around 40 fps in my camp for whatever reason. Chris Jarrard posted a new article, Red Dead Redemption 2 PC graphics settings guide, Unfinished Business Exotic quest - Destiny 2, How to get Polymorphic Shellcodes - Destiny 2, Lightfall Triumphs for Virtual Fighter Title - Destiny 2, Red Dead Redemption 2 PC graphics settings guide.